MeshKernel
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An intersection with a mesh edge. More...
#include <Mesh2DIntersections.hpp>
Public Attributes | |
int | polylineSegmentIndex {constants::missing::intValue} |
The intersected segment index (a polyline can formed by several segments) | |
double | polylineDistance {constants::missing::doubleValue} |
The location of the intersection expressed as distance from the polyline start. | |
double | adimensionalPolylineSegmentDistance {constants::missing::doubleValue} |
The location of the intersection expressed as an adimensional distance from the segment start. | |
UInt | edgeIndex {constants::missing::uintValue} |
The edge index. | |
UInt | edgeFirstNode {constants::missing::uintValue} |
The first node of the edge is on the left (the virtual node) | |
UInt | edgeSecondNode {constants::missing::uintValue} |
The second node of the edge is on the right (the inner node) | |
double | edgeDistance {constants::missing::doubleValue} |
The location of the intersection expressed as an adimensional distance from the edge start. | |
An intersection with a mesh edge.