MeshKernel
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Converts points from spherical to Cartesian coordinate system. More...
#include <ProjectionConversions.hpp>
Public Member Functions | |
ConvertSphericalToCartesian (const std::string &zone) | |
Construct spherical to Cartesian with an zone string. | |
Public Member Functions inherited from meshkernel::ConvertSphericalToCartesianBase< bg::srs::projection<> > | |
ConvertSphericalToCartesianBase (const bg::srs::projection<> &proj) | |
Constructor with projection. | |
virtual | ~ConvertSphericalToCartesianBase ()=default |
Default destructor. | |
Projection | SourceProjection () const |
The coordinate system of the point parameter to the conversion operation. | |
Projection | TargetProjection () const |
The coordinate system of the point result of the conversion operation. | |
Point | operator() (const Point &pnt) const |
Apply the conversion of a point in Spherical coordinate system to Cartesian. | |
Additional Inherited Members | |
Public Types inherited from meshkernel::ConvertSphericalToCartesianBase< bg::srs::projection<> > | |
using | LongLat = bg::model::d2::point_xy< double, bg::cs::geographic< bg::degree > > |
point in longitude-latitude space | |
using | UTM = bg::model::d2::point_xy< double, Projection > |
Point in x-y space. | |
Converts points from spherical to Cartesian coordinate system.